Excluders
Excluders are area-denial devices created by Falcor Industries after the Great Cataclysm in the Spark Quest Universe. Generally, excluders keep human-hostile agents out of safety zones by attacking these hostile agents with Nannites. While excluders can be set to work on a variety of targets, mostly they are used to exclude The Infected, Geomorphers, Sentinels, Hunters, and other dangerous agents.
Since Excluders are vital to the safety of human populations, their exact location is usually secret.
Excluder Safe Zones
Excluders create safe zones for humans and certain animals by targeting hostil agents. The following safe zones are known:
Location | Radius | Control | Notes |
---|---|---|---|
New City Excluder (5) | ~1440 | NCSD | /tp type |
Magoulo’s School (temporary) | 200 | Mag School | /tp type |
Conflict with Spawning or Traveling with Certain Animals
Since Excluders generally kill or remove any agent not specifically white-listed for a specific area, it is possible that they may prevent the spawning of certain agents or may kill other agents that are brought into an area. If you have an unusual pet or other use for a creature or agent that is unusual or deemed by most to be human-hostile, the Excluder may kill it. It’s always a good idea to check what is on an Excluder’s whitelist before entering an area. Contact the Excluders controlling agency to suggest entities for addition to the whitelist.
For this reason work with many unusual or human-hostile entities should be done outside of safe zones in The Wilds or The Great Wastes.
In MC
Excluders are achieved in Minecraft using repeating command blocks executing a kill or teleport command.