Increase Economy Game: Constructive Play/Simulation

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  • Increase Economy Game: Constructive Play/Simulation

    Posted by profmag on March 4, 2023 at 10:11 pm

    Our family is working on a Constructive Play / Simulation game for ages 3-10 which my third eldest named “Increase Economy”. It’s the evolution of a market-based game we play informally at home with blocks, game pieces, etc of trading and buying. The PDF/Word rules of the game are linked below. Please read, try it out at home or in class with a group of friends and let me know your thoughts.

    Ways our community can improve the game over time:

    * Add cool graphics to instructions.
    * Improve names for things.
    * Add scriptures or values statements for each roll of the dice. (The dice rolls are designed with community-building values in them to try to show trust [=faith] as the fundamental currency of economies.)
    * Add the roles of Getter (Materials) and Maker (Tools and finished goods) to the economy.
    * Diversify the animals and increase their values and create outputs into the economy.

    The key scripture I was meditating on when writing this was Leviticus 26:1-13.

    profmag replied 1 year, 10 months ago 1 Member · 0 Replies
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