rendering stops

  • profmag

    Administrator
    March 8, 2024 at 2:54 pm

    Searching online, I found an old bug report for Blender where they were having a problem with the rendering engine hanging at 10,000 frames. This was apparently only happening when rendering the strips to JPG files – one file per frame. When the engine would go to save a JPG for a frame and the frame number was more than four digits, the engine would hang. Apparently the issue was corrected in a subsequent release: https://projects.blender.org/blender/blender/issues/26656

    This made me think that the issue may be with the output file file name. Perhaps there is some way to specify the name of the output file the render engine is trying to create that will prevent the engine from hanging when it goes to save. Maybe see the link above and see if a similar solution can be used with our problem.

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