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T1: Baptism & Warfare

Baptism & Warfare is the first transition “landmark” (and the fourth in sequence) on the “map” of the Disciple-Making process. This landmark symbolizes how the…

T2: The Cross

T2: The Cross is the second transition “landmark” (seventh in sequence) in the “map” of the Disciple-Making process. This landmark symbolizes how Jesus extends his…

Terra

Terra, litterally “earth”, is the Beta-Layer world in which the current system lives.

The Design Principle

The Design Principle refers to the ethical and common sense idea that something should be used, managed, and maintained in reference to how it was…

The Great Cyber War

The Great Cyber War (2030-2036), also known as The Second Civil War was a conflict between the factions of the Democratic Nation Convention (Dems) and…

The Hacker Ethic

The Hacker Ethic explains the motivations and ethical considerations of a subset of computer programmer culture that have created much of the most powerful software…

The Invisibility of Primes

The Invisibility of Primes is a systems problem related to the difficulty of describing the Prime of a system. The central purpose of a system…

The Journey Map

The Journey Map is an integrated framework for individual and communal spiritual journey in the form of mission-saturated transformative movement. Drawing from ancient texts, centuries…

The Kingdom of God

The Kingdom of God (also “The Kingdom of Heaven”) is a spiritual reality and metaphorical picture, illustrated in the story of the Bible, about what…

The Legitimate Child

The Legitimate Child is the #8 step in [7] The Mandorla frame that occurs when a system has completely realized the Prime and fully invested…