T1: Baptism & Warfare
Baptism & Warfare is the first transition “landmark” (and the fourth in sequence) on the “map” of the Disciple-Making process. This landmark symbolizes how the…
Baptism & Warfare is the first transition “landmark” (and the fourth in sequence) on the “map” of the Disciple-Making process. This landmark symbolizes how the…
T2: The Cross is the second transition “landmark” (seventh in sequence) in the “map” of the Disciple-Making process. This landmark symbolizes how Jesus extends his…
Terra, litterally “earth”, is the Beta-Layer world in which the current system lives.
The Design Principle refers to the ethical and common sense idea that something should be used, managed, and maintained in reference to how it was…
The Faculty are the adult members (18+) of Mágoulo’s School for the Spiritually Gifted who are responsible for facilitating and investing in the learners in…
The Great Cyber War (2030-2036), also known as The Second Civil War was a conflict between the factions of the Democratic Nation Convention (Dems) and…
The Hacker Ethic explains the motivations and ethical considerations of a subset of computer programmer culture that have created much of the most powerful software…
The Invisibility of Primes is a systems problem related to the difficulty of describing the Prime of a system. The central purpose of a system…
The Journey Map is an integrated allegorical framework for individual and communal spiritual journey in the form of mission-saturated transformative movement. Drawing from ancient texts,…
The Kingdom of God (also “The Kingdom of Heaven”) is a spiritual reality and metaphorical picture, illustrated in the story of the Bible, about what…