[ # ⊙ A B C D E F G H I J K L M N O P R S T U V W Y Z

Custom Model Data Numbers

Custom Model Data Numbers are unique identifiers for Custom Resource Pack Assets for Minecraft created by players and are used in the SparkQuest Metagame. The…

Cycle

Cycle is the second of the Three Types of Motion (Source – Cycle – Drive / SCD) primary to dynamic systems, especially complex adaptive systems.

Describing EVS

[EDITING NEEDED: This page was pasted from legacy context when EVS was called “WvS” and before it significant work on systems dynamics was integrated. Also,…

Destroyed New City

Destroyed New City is a region of the E-land Spark Quest STF map. It represents the ruins of the city after the events of The…

Disciple

A Disciple is a follower of Jesus: a Christian. However, much of the current reformation project in Christianity is focused on the real meaning and…

Disciple-Making

Disciple-Making is defined by the life and practice of Jesus. It is the intentional, inter-personal process of helping someone grow in the Lordship of Jesus,…

Diversity Threshold

The Diversity Threshold (dt) is the first main transition in [7] The Matrix frame that illustrates Complex Adaptive Systems. It represents a shift in emphasis…

Dodecagon

Dodecagon is a twelve cornered, twelve-sided shape (a twelve-gon) — in this case a regular dodecagon under consideration and experimentation to diagram systems components related…

Drive

Drive is the third of the Three Types of Motion (Source – Cycle – Drive / SCD) primary to dynamic systems, especially complex adaptive systems.

E-Land City

E-Land City is a region of the E-land SparkQuest STF map for Shelter the Flame. Maps E-Land Railroads Map: Shows the major city areas, towns,…